John Koenig
a.k.a
- Commander John Koenig
- Cmdr. John Koenig
- Commander
- Koenig
- John
- "Skipper" (as called by
Taybor)
Summary
Details
- Often intense, can be very blunt,
sometimes subtle, and extremely clever.
At his best in a crisis situation.
- By 1999, no longer had parents left,
and either never had or lost siblings.
- Appointed to Alpha on September 9, 1999,
as ninth commander of the base (according to
"War Games"),
just days before Breakaway.
He uncovered that
Simmonds
was underplaying the seriousness of a crisis on Alpha.
Attempted to divert disaster,
but it was too late. Decided Alphans should remain on base
instead of attempting a nearly-impossible return to Earth.
- Described (by Magus)
as having an "iron will."
- (Verify:) On a mission to a base on (in orbit of?) Venus,
had to abort the approach due to discovery of a disease there.
Had to leave two friends(?) -- Sam and Tessa (?) --
there to die.
- Knows
kendo, a martial art.
Practices it with Luke Ferro in Y1.
Perhaps (speculation) taught it to
Maya, given she
transforms into a kendo fighter in
BOW2 and shows familiarity with the techniques.
- Runs command conferences
in at least the following:
"Earthbound".
- Defends his people fiercely.
- Often on edge, quick to escalate in voice.
Similarly, sometimes short-tempered.
- Has sometimes had his sanity questioned during some crises.
- Willing and able to go into risky situations himself,
rather than always staying on Alpha and sending others.
He is willing to take point at various times,
as much as he delegates,
a balance that perhaps could be ascribed to a feeling of
"I will not send people into dangers I would not be
willing to send myself into as well."
He does delegate, but when he does not,
it sometimes causes others around him,
especially Dr. Russell, concern.
- He is injured on a number of occasions.
Alternates
See Also